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Roadblock.PZS
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Wrap
INI File
|
1999-05-25
|
20KB
|
1,192 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 9
Major = 64
Minor = 48
EndScen01 = 32,DEFEND -1635,855,-1435,1055
EndScen02 = 4,DESTROY TANK
EndScen03 = 4,DESTROY AFV
[ARTILLERY_MISSIONS]
Mission1 = -1475,785,0,1,5,5,0
Aggressor1 = AXIS
Mission2 = -1475,725,0,1,5,5,0
Aggressor2 = AXIS
Mission3 = -1475,845,0,1,5,5,0
Aggressor3 = AXIS
Mission4 = -1535,795,0,1,5,5,0
Aggressor4 = AXIS
Mission5 = -1415,795,0,1,5,5,0
Aggressor5 = AXIS
Mission6 = -1075,1175,1,1,5,5,0
Aggressor6 = AXIS
Mission7 = -1135,1175,1,1,5,5,0
Aggressor7 = AXIS
Mission8 = -1015,1175,1,1,5,5,0
Aggressor8 = AXIS
Mission9 = -1075,1115,1,1,5,5,0
Aggressor9 = AXIS
Mission10 = -1075,1225,1,1,5,5,0
Aggressor10 = AXIS
Mission11 = -1305,1525,2,1,5,5,0
Aggressor11 = AXIS
Mission12 = -1305,1465,2,1,5,5,0
Aggressor12 = AXIS
Mission13 = -1305,1585,2,1,5,5,0
Aggressor13 = AXIS
Mission14 = -1365,1535,2,1,5,5,0
Aggressor14 = AXIS
Mission15 = -1245,1535,3,2,5,5,0
Aggressor15 = AXIS
Mission16 = -495,805,3,2,5,5,0
Aggressor16 = AXIS
Mission17 = 25,905,3,2,5,5,0
Aggressor17 = AXIS
Mission18 = -265,905,3,2,5,5,0
Aggressor18 = AXIS
Mission19 = -995,805,3,2,5,5,0
Aggressor19 = AXIS
Mission20 = -725,805,3,2,5,5,0
Aggressor20 = AXIS
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Stormy
[TERRAIN]
Map = Roadblock-T
Surface = Roadblock-S
Amplitude = 110
Set = Winter
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = -420, 1145, -419, 1146
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = -265, 1140, -264, 1141
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = -95, 1215, -94, 1216
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = -160, 780, -159, 781
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = -195, 670, -194, 671
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = -510, 665, -509, 666
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = -510, 620, -509, 621
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = -695, 665, -694, 666
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = -795, 715, -794, 716
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = -865, 645, -864, 646
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = -1105, 780, -1104, 781
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = -1205, 785, -1204, 786
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = -1200, 645, -1199, 646
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = -1330, 725, -1329, 726
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = -1385, 780, -1384, 781
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = -860, 880, -859, 881
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = -825, 950, -824, 951
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = -600, 975, -599, 976
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
Area = -370, 945, -369, 946
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
Area = -230, 1040, -229, 1041
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
Area = -85, 1055, -84, 1056
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
Area = -620, 1075, -619, 1076
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = -855, 1220, -854, 1221
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
Area = -905, 1070, -904, 1071
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
Area = -790, 1105, -789, 1106
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = -1205, 1105, -1204, 1106
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
Area = -1095, 1020, -1094, 1021
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
Area = -1305, 1000, -1304, 1001
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
Area = -1445, 1125, -1444, 1126
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
Area = -1585, 780, -1584, 781
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
Area = -1760, 815, -1759, 816
Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree2
Width = 64
Height = 128
Area = -1775, 1130, -1774, 1131
Count = 1
Distribution = RANDOM
[LANDSCAPE33]
Image = Tree2
Width = 64
Height = 128
Area = -1820, 1310, -1819, 1311
Count = 1
Distribution = RANDOM
[LANDSCAPE34]
Image = Tree2
Width = 64
Height = 128
Area = -1935, 1130, -1934, 1131
Count = 1
Distribution = RANDOM
[LANDSCAPE35]
Image = Tree2
Width = 64
Height = 128
Area = -1890, 1060, -1889, 1061
Count = 1
Distribution = RANDOM
[LANDSCAPE36]
Image = Tree2
Width = 64
Height = 128
Area = -1660, 1080, -1659, 1081
Count = 1
Distribution = RANDOM
[LANDSCAPE37]
Image = Tree2
Width = 64
Height = 128
Area = -1890, 830, -1889, 831
Count = 1
Distribution = RANDOM
[LANDSCAPE38]
Image = Tree2
Width = 64
Height = 128
Area = -1690, 730, -1689, 731
Count = 1
Distribution = RANDOM
[LANDSCAPE39]
Image = Tree2
Width = 64
Height = 128
Area = -2295, 1075, -2294, 1076
Count = 1
Distribution = RANDOM
[LANDSCAPE40]
Image = Tree2
Width = 64
Height = 128
Area = -1735, 1440, -1734, 1441
Count = 1
Distribution = RANDOM
[LANDSCAPE41]
Image = Tree2
Width = 64
Height = 128
Area = -1795, 1515, -1794, 1516
Count = 1
Distribution = RANDOM
[LANDSCAPE42]
Image = Tree2
Width = 64
Height = 128
Area = -1360, 1440, -1359, 1441
Count = 1
Distribution = RANDOM
[LANDSCAPE43]
Image = Tree2
Width = 64
Height = 128
Area = -1515, 1620, -1514, 1621
Count = 1
Distribution = RANDOM
[LANDSCAPE44]
Image = Tree2
Width = 64
Height = 128
Area = -1540, 1795, -1539, 1796
Count = 1
Distribution = RANDOM
[LANDSCAPE45]
Image = Tree2
Width = 64
Height = 128
Area = -1680, 1810, -1679, 1811
Count = 1
Distribution = RANDOM
[LANDSCAPE46]
Image = Tree2
Width = 64
Height = 128
Area = -1795, 1845, -1794, 1846
Count = 1
Distribution = RANDOM
[LANDSCAPE47]
Image = Tree2
Width = 64
Height = 128
Area = -1420, 2010, -1419, 2011
Count = 1
Distribution = RANDOM
[LANDSCAPE48]
Image = Tree2
Width = 64
Height = 128
Area = -1245, 1905, -1244, 1906
Count = 1
Distribution = RANDOM
[LANDSCAPE49]
Image = Tree2
Width = 64
Height = 128
Area = -970, 1800, -969, 1801
Count = 1
Distribution = RANDOM
[LANDSCAPE50]
Image = Tree2
Width = 64
Height = 128
Area = -795, 1805, -794, 1806
Count = 1
Distribution = RANDOM
[LANDSCAPE51]
Image = Tree2
Width = 64
Height = 128
Area = -535, 1810, -534, 1811
Count = 1
Distribution = RANDOM
[LANDSCAPE52]
Image = Tree2
Width = 64
Height = 128
Area = -445, 1630, -444, 1631
Count = 1
Distribution = RANDOM
[LANDSCAPE53]
Image = Tree2
Width = 64
Height = 128
Area = -350, 1515, -349, 1516
Count = 1
Distribution = RANDOM
[LANDSCAPE54]
Image = Tree2
Width = 64
Height = 128
Area = -485, 1440, -484, 1441
Count = 1
Distribution = RANDOM
[LANDSCAPE55]
Image = Tree2
Width = 64
Height = 128
Area = -740, 1325, -739, 1326
Count = 1
Distribution = RANDOM
[LANDSCAPE56]
Image = Tree2
Width = 64
Height = 128
Area = 90, 1395, 91, 1396
Count = 1
Distribution = RANDOM
[LANDSCAPE57]
Image = Tree2
Width = 64
Height = 128
Area = -55, 1530, -54, 1531
Count = 1
Distribution = RANDOM
[LANDSCAPE58]
Image = Tree2
Width = 64
Height = 128
Area = -65, 1720, -64, 1721
Count = 1
Distribution = RANDOM
[LANDSCAPE59]
Image = Tree2
Width = 64
Height = 128
Area = -240, 1565, -239, 1566
Count = 1
Distribution = RANDOM
[LANDSCAPE60]
Image = Tree2
Width = 64
Height = 128
Area = 130, 1225, 131, 1226
Count = 1
Distribution = RANDOM
[LANDSCAPE61]
Image = Tree2
Width = 64
Height = 128
Area = 260, 1425, 261, 1426
Count = 1
Distribution = RANDOM
[LANDSCAPE62]
Image = Tree2
Width = 64
Height = 128
Area = 35, 1925, 36, 1926
Count = 1
Distribution = RANDOM
[LANDSCAPE63]
Image = Tree2
Width = 64
Height = 128
Area = 60, 790, 61, 791
Count = 1
Distribution = RANDOM
[FOREST1]
Location = 555, 2125
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = -1745, 430
Radius = 100
Plant1 = Tree1,64,128
[FOREST3]
Location = -1235, 1715
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
Location = -2095, 815
Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
Location = 505, 1225
Radius = 100
Plant1 = Tree1,64,128
[FOREST6]
Location = -2460, 500
Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
Location = -545, 320
Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
Location = -145, 330
Radius = 100
Plant1 = Tree1,64,128
[FOREST9]
Location = 455, 455
Radius = 100
Plant1 = Tree1,64,128
[FOREST10]
Location = 255, 405
Radius = 100
Plant1 = Tree1,64,128
[FOREST11]
Location = 1055, 375
Radius = 100
Plant1 = Tree1,64,128
[FOREST12]
Location = 1455, 365
Radius = 100
Plant1 = Tree1,64,128
[FOREST13]
Location = 1655, 235
Radius = 100
Plant1 = Tree1,64,128
[FOREST14]
Location = 1855, 275
Radius = 100
Plant1 = Tree1,64,128
[FOREST15]
Location = 655, 380
Radius = 100
Plant1 = Tree1,64,128
[FOREST16]
Location = -1945, 440
Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
Location = -2005, 1665
Radius = 100
Plant1 = Tree1,64,128
[FOREST18]
Location = -435, 2195
Radius = 100
Plant1 = Tree1,64,128
[FOREST19]
Location = 2455, 235
Radius = 100
Plant1 = Tree1,64,128
[FOREST20]
Location = -895, 1995
Radius = 100
Plant1 = Tree1,64,128
[FOREST21]
Location = 2275, 1345
Radius = 100
Plant1 = Tree1,64,128
[FOREST22]
Location = 1305, 2285
Radius = 100
Plant1 = Tree1,64,128
[FOREST23]
Location = 2055, 235
Radius = 100
Plant1 = Tree1,64,128
[FOREST24]
Location = -255, 1765
Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
Location = -1490, 1290
Radius = 100
Plant1 = Tree1,64,128
[FOREST26]
Location = 2255, 245
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
Location = -1375, 2205
Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
Location = -2345, 470
Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
Location = 55, 445
Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = 1255, 335
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = 855, 345
Radius = 100
Plant1 = Tree1,64,128
[FOREST32]
Location = -345, 270
Radius = 100
Plant1 = Tree1,64,128
[FOREST33]
Location = -745, 275
Radius = 100
Plant1 = Tree1,64,128
[FOREST34]
Location = 1895, 635
Radius = 100
Plant1 = Tree1,64,128
[FOREST35]
Location = 255, 1655
Radius = 100
Plant1 = Tree1,64,128
[FOREST36]
Location = -2145, 495
Radius = 100
Plant1 = Tree1,64,128
[FOREST37]
Location = -1545, 345
Radius = 100
Plant1 = Tree1,64,128
[FOREST38]
Location = -705, 1615
Radius = 100
Plant1 = Tree1,64,128
[FOREST39]
Location = -1045, 655
Radius = 75
Plant1 = Tree1,64,128
[FOREST40]
Location = -1145, 325
Radius = 100
Plant1 = Tree1,64,128
[FOREST41]
Location = -1815, 2055
Radius = 100
Plant1 = Tree1,64,128
[FOREST42]
Location = 875, 1725
Radius = 100
Plant1 = Tree1,64,128
[FOREST43]
Location = 1085, 675
Radius = 80
Plant1 = Tree1,64,128
[FOREST44]
Location = 1715, 1955
Radius = 100
Plant1 = Tree1,64,128
[FOREST45]
Location = 2265, 645
Radius = 100
Plant1 = Tree1,64,128
[FOREST46]
Location = 1385, 1325
Radius = 100
Plant1 = Tree1,64,128
[FOREST47]
Location = -2245, 2305
Radius = 100
Plant1 = Tree1,64,128
[FOREST48]
Location = -2125, 1225
Radius = 100
Plant1 = Tree1,64,128
[FOREST49]
Location = -945, 315
Radius = 100
Plant1 = Tree1,64,128
[FOREST50]
Location = -1345, 255
Radius = 100
Plant1 = Tree1,64,128
[FOREST51]
Location = -325, 635
Radius = 70
Plant1 = Tree1,64,128
[FOREST52]
Location = 255, 735
Radius = 40
Plant1 = Tree1,64,128
[TANK_PLATOON1]
Commander = HUMAN
Name = M4A3E276 1
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Order1 = Attack,ALL
[TANK11]
Type = ShermanM4A3E2-76
Location = -950, 795
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK12]
Type = ShermanM4A3E2-76
Location = -870, 795
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK13]
Type = ShermanM4A3E2-76
Location = -790, 795
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON2]
Commander = AI
Name = PzVG 15
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-2245,965
Order3 = WayPt,-2125,965
Order4 = WayPt,-2017,965
Order5 = WayPt,-1945,965
Order6 = WayPt,-1862,965
Order7 = WayPt,-1785,965
Order8 = WayPt,-1700,965
Order9 = WayPt,-1620,965
Order10 = WayPt,-1535,965
Order11 = Attack,ALL
[TANK21]
Type = PantherG
Location = -2360, 965
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK22]
Type = PantherG
Location = -2417, 965
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK23]
Type = PantherD
Location = -2475, 965
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON3]
Commander = AI
Name = PzVG 16
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-2117,1855
Order3 = WayPt,-1897,1855
Order4 = WayPt,-1745,1645
Order5 = WayPt,-1520,1525
Order6 = WayPt,-1275,1525
Order7 = WayPt,-1140,1375
Order8 = WayPt,-1140,1170
Order9 = WayPt,-1285,1025
Order10 = Attack,ALL
Order11 = Withdraw,-2525,900
[TANK31]
Type = PantherG
Location = -2315, 1855
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK32]
Type = PantherG
Location = -2350, 1855
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK33]
Type = PantherA
Location = -2385, 1855
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON4]
Commander = AI
Name = PzIVJ 17
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-2037,1430
Order3 = WayPt,-1850,1325
Order4 = WayPt,-1705,1180
Order5 = WayPt,-1575,1050
Order6 = Attack,ALL
Order7 = Withdraw,-2485,1025
[TANK41]
Type = PanzerIVJ
Location = -2335, 1425
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK42]
Type = PanzerIVG
Location = -2365, 1425
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK43]
Type = PanzerIVJ
Location = -2385, 1425
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON5]
Commander = AI
Name = PzIVH 18
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-1605,2160
Order3 = WayPt,-1605,2005
Order4 = WayPt,-1465,1925
Order5 = WayPt,-1305,1925
Order6 = WayPt,-1125,1925
Order7 = WayPt,-995,1810
Order8 = WayPt,-995,1645
Order9 = WayPt,-995,1460
Order10 = Attack,ALL
Order11 = Withdraw,-2500,2490
[TANK51]
Type = PanzerIVH
Location = -1765, 2305
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK52]
Type = PanzerIVH
Location = -1785, 2325
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK53]
Type = PanzerIVJ
Location = -1805, 2345
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[AFV_PLATOON1]
Name = AC-234/1 19
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:0
Order2 = Withdraw,-2515,1210
[AFV11]
Type = sdkfz234
Location = -1795, 1455
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[AFV12]
Type = sdkfz234
Location = -1855, 1145
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[AT_GUN1]
Type = Amer57ATBunker
Location = -1105, 745
Orientation = EAST
Name = 57-AT 2
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN2]
Type = AT76Bunker
Location = -1463, 686
Orientation = EAST
Name = 3"-AT 3
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN3]
Type = Amer57ATBunker
Location = -845, 1862
Orientation = EAST
Name = 57-AT 4
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN4]
Type = AT76Bunker
Location = -1145, 1597
Orientation = EAST
Name = 3"-AT 13
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN5]
Type = Amer57ATBunker
Location = -1480, 1160
Orientation = EAST
Name = 57-AT 14
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = AmBunkerRocket2
Location = -940, 602
Orientation = NORTH
Name = BA 5
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = AmBunkerRocket2
Location = -1352, 1207
Orientation = NORTH
Name = BA 6
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = AmBunkerRocket2
Location = -775, 1915
Orientation = NORTH
Name = BA 7
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = AmBunkerRocket2
Location = -1097, 1797
Orientation = SOUTH
Name = BA 8
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG5]
Type = AmBunkerRocket2
Location = -1352, 1375
Orientation = SOUTH
Name = BA 9
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG6]
Type = AmBunkerRocket2
Location = -940, 705
Orientation = SOUTH
Name = BA 10
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG7]
Type = AmBunkerRocket2
Location = -1100, 1647
Orientation = NORTH
Name = BA 11
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG8]
Type = AmBunkerRocket2
Location = -775, 2077
Orientation = SOUTH
Name = BA 12
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL